
Kyle Maltese
University of Caille Gallente Federation
6
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Posted - 2013.09.26 23:03:00 -
[1] - Quote
A lot of you are missing quite a few things about the new mechanics:
POCOs are going to be fought over all the time, and they don't need a war dec. In HIGH sec. Also, no supers to tip the scales to one side or the other too much.
This is going to make highsec a lot more exiting while giving new players a chance to watch the battles in relative safety; they don't need to journey to lowsec to get a good show. And if they like what they see, they can even join in on the fight. It's going to grow a lot more mercenary corps; ones to attack the POCOs and ones to defend them on behalf of the owning corps.
The syphon structures give people a reason to watch their bases. Imagine hiring out your corp to do fly-bys of a slew of POSes in an area to make sure that nobody is stealing resources from your employer. Guard duty, essentially. It makes money for the merc corp, and makes sure the hiring corp doesn't loose the resources they're trying to extract.
Depots will allow a small team of people to operate behind enemy lines much easier; especially if the bases are able to be packed up and moved quickly. They mentioned the big four, but they also mentioned stuff that falls under those; "sub-modules" if I remember right. Perhaps defensive structures? Turrets and EWAR maybe?
it also opens up a big possibility for wormhole explorers; the ability to carry your base with you from wormhole to wormhole. It makes my plan of traveling through wormhole space in a BS, Voyager style, much easier when I don't need to stop in K-space and refit constantly.
The new missiles are going to be a great addition. Imagine a small fleet of BSes taking on a larger frigate fleet. No more are Battleships only really viable in a fleet; FW is going to be seeing them a lot more now that they can defend themselves with more than just drones.
You guys are thinking too linear about this. With every expansion, we've proven that we can take tools they've given us and use them in novel and unexpected ways. This expansion will be no different. |

Kyle Maltese
University of Caille Gallente Federation
8
|
Posted - 2013.09.26 23:17:00 -
[2] - Quote
Zeus Maximo wrote:Kyle Maltese wrote: The new missiles are going to be a great addition. Imagine a small fleet of BSes taking on a larger frigate fleet. No more are Battleships only really viable in a fleet; FW is going to be seeing them a lot more now that they can defend themselves with more than just drones.
I do not follow this. How will missiles help out bs's and how does any of this affect drones? What are they doing that changes this much? Rapid Heavy Missile Launchers, if I remember right. They'll be more effective vs frigates than anything else, especially if BSes get bonuses to them ( I believe they hinted towards that in the video, but I could be wrong). |